Innovation of Sports Teaching in Colleges and Universities Based on Virtual Reality Technology

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Jing Zhou, Chaohan Hu,Yongli Yang, Zhanju Ma

Abstract

The integration of virtual reality technology in college and university sports education is showing very promising signs of revolutionizing traditional teaching methods. This study evaluates whether VR technology can improve learning effectiveness more so than traditional approaches. An experimental investigation was undertaken with two groups: a control group with traditional approaches, and an experimental group with VR technology. The performance tasks measured accuracy, speed, and technique proficiency, in which the VR demonstrated significant improvements, such as high accuracy, swift skill execution, and improved technique. Qualitative feedback showed a tremendous level of satisfaction from the students for the immersive and interactive nature of the VR experiences. The sports educators commonly felt that VR complemented current practices and could maintain student engagement. Although there is great potential in the application of virtual reality for sports education, challenges remain in terms of cost, the technical complexity of the application, infrastructure requirements, and instructor training that shall be surmounted to ensure sustainability.

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